<DataStructure Name="characterdata">
    <Version>1</Version>
    <Groups>
        <Group Name="flow">
            <Variables>
                <String Name="currentpage">
                    <Value>newchar</Value>
                </String>
            </Variables>
        </Group>
        <Group Name="control">
            <Variables>
                <Int Name="startxp">
                    <Value>950</Value>
                </Int>
                <Int Name="maxxp">
                    <Value>950</Value>
                </Int>
                <Int Name="xp">
                    <Value>950</Value>
                </Int>
                <Int Name="coins">
                    <Value>75000</Value>
                </Int>
            </Variables>
        </Group>
        <Group Name="definition">
            <Variables>
                <String Name="name">
                    <Max>64</Max>
                </String>
                <String Name="gender"/>
                <String Name="title"/>
                <String Name="origin"/>
                <String Name="profession"/>
                <Bool Name="ismage"/>
                <Int Name="height"/>
                <Int Name="weight"/>
                <Int Name="age"/>
                <String Name="background"/>
                <String Name="motivation"/>
                <String Name="importance"/>
                <String Name="fears"/>
                <String Name="passions"/>
                <String Name="weaknesses"/>
                <String Name="optics"/>
                <String Name="notes"/>
            </Variables>
        </Group>
        <Group Name="race">
            <Variables>
                <String Name="id"/>
                <String Name="name"/>
                <Int Name="speed"/>
                <Int Name="minage"/>
                <Int Name="maxage"/>
                <Int Name="minheight"/>
                <Int Name="maxheight"/>
                <Int Name="minweight"/>
                <Int Name="maxweight"/>
                <Int Name="healthbonus"/>
            </Variables>
        </Group>
        <Group Name="attributes">
            <Variables>
                <Int Name="courage">
                    <Value>8</Value>
                </Int>
                <Int Name="intelligence">
                    <Value>8</Value>
                </Int>
                <Int Name="intuition">
                    <Value>8</Value>
                </Int>
                <Int Name="charisma">
                    <Value>8</Value>
                </Int>
                <Int Name="dexterity">
                    <Value>8</Value>
                </Int>
                <Int Name="agility">
                    <Value>8</Value>
                </Int>
                <Int Name="physique">
                    <Value>8</Value>
                </Int>
                <Int Name="strength">
                    <Value>8</Value>
                </Int>
            </Variables>
        </Group>
        <Group Name="talents">
            <Variables>

                <!-- Group Averages -->
                <Int Name="bodytalents"/>
                <Int Name="socialtalents"/>
                <Int Name="naturetalents"/>
                <Int Name="knowledgetalents"/>
                <Int Name="craftingtalents"/>

                <!-- Body Talents-->
                <Int Name="awareness"/>
                <Int Name="jugglery"/>
                <Int Name="climbing"/>
                <Int Name="bodycontrol"/>
                <Int Name="actofstrength"/>
                <Int Name="riding"/>
                <Int Name="swimming"/>
                <Int Name="selfcontrol"/>
                <Int Name="singing"/>
                <Int Name="senses"/>
                <Int Name="dancing"/>
                <Int Name="pickpocketing"/>
                <Int Name="stealth"/>
                <Int Name="carousing"/>

                <!-- Social Talents -->
                <Int Name="convincing"/>
                <Int Name="seduction"/>
                <Int Name="intimidation"/>
                <Int Name="etiquette"/>
                <Int Name="streetwise"/>
                <Int Name="empathy"/>
                <Int Name="persuasion"/>
                <Int Name="disguise"/>
                <Int Name="willpower"/>

                <!-- Nature Talents -->
                <Int Name="tracking"/>
                <Int Name="ropes"/>
                <Int Name="fishing"/>
                <Int Name="orientation"/>
                <Int Name="plants"/>
                <Int Name="animals"/>
                <Int Name="survival"/>

                <!-- Knowledge Talents -->
                <Int Name="gambling"/>
                <Int Name="geography"/>
                <Int Name="history"/>
                <Int Name="society"/>
                <Int Name="religions"/>
                <Int Name="warfare"/>
                <Int Name="magiclore"/>
                <Int Name="mechanics"/>
                <Int Name="math"/>
                <Int Name="law"/>
                <Int Name="legends"/>

                <!-- Crafting -->
                <Int Name="alchemy"/>
                <Int Name="sailing"/>
                <Int Name="vehicles"/>
                <Int Name="trading"/>
                <Int Name="treatpoison"/>
                <Int Name="treatdisease"/>
                <Int Name="treatsoul"/>
                <Int Name="treatwounds"/>
                <Int Name="woodworking"/>
                <Int Name="cooking"/>
                <Int Name="leatherworking"/>
                <Int Name="drawing"/>
                <Int Name="metalworking"/>
                <Int Name="music"/>
                <Int Name="lockpicking"/>
                <Int Name="stoneworking"/>
                <Int Name="clothworking"/>
            </Variables>
        </Group>
        <Group Name="fight">
            <Variables>
                <Int Name="crossbows"><Value>6</Value></Int>
                <Int Name="blowpipe"><Value>6</Value></Int>
                <Int Name="bows"><Value>6</Value></Int>
                <Int Name="daggers"><Value>6</Value></Int>
                <Int Name="impactweapons"><Value>6</Value></Int>
                <Int Name="chainweapons"><Value>6</Value></Int>
                <Int Name="lances"><Value>6</Value></Int>
                <Int Name="brawling"><Value>6</Value></Int>
                <Int Name="shields"><Value>6</Value></Int>
                <Int Name="swords"><Value>6</Value></Int>
                <Int Name="throwingweapons"><Value>6</Value></Int>
            </Variables>
        </Group>
        <Group Name="items">
            <Variables>
                <List Name="melee">
                    <Variables>
                        <String Name="name"/>
                        <Int Name="cost"/>
                        <String Name="damage"/>
                        <Int Name="qs"/>
                        <String Name="fighttechnique"/>
                        <String Name="at"/>
                        <String Name="pa"/>
                        <Int Name="slots"/>
                    </Variables>
                </List>
                <List Name="ranged">
                    <Variables>
                        <String Name="name"/>
                        <Int Name="cost"/>
                        <String Name="damage"/>
                        <Int Name="qs"/>
                        <String Name="fighttechnique"/>
                        <String Name="reload"/>
                        <Int Name="slots"/>
                    </Variables>
                </List>
                <List Name="armor">
                    <Variables>
                        <String Name="name"/>
                        <Int Name="cost"/>
                        <String Name="qs"/>
                        <String Name="armor"/>
                        <String Name="evade"/>
                        <Int Name="slots"/>
                    </Variables>
                </List>
                <List Name="shield">
                    <Variables>
                        <String Name="name"/>
                        <Int Name="cost"/>
                        <String Name="qs"/>
                        <String Name="parade"/>
                        <Int Name="slots"/>
                    </Variables>
                </List>
            </Variables>
        </Group>
        <Group Name="magic">
            <Variables>
                <List Name="categories">
                    <Variables>
                        <String Name="name"/>
                        <String Name="description"/>
                        <Int Name="level"/>
                    </Variables>
                </List>
                <List Name="magicitems">
                    <Variables>
                        <String Name="name"/>
                        <String Name="source"/>
                        <String Name="value"/>
                        <String Name="cost"/>
                        <String Name="slots"/>
                    </Variables>
                </List>
                <String Name="new_name"/>
                <String Name="new_description"/>
                <Int Name="mana">
                    <Value>10</Value>
                </Int>
                <String Name="calc_willpower"/>
                <String Name="calc_singing"/>
                <String Name="calc_music"/>
                <String Name="calc_dancing"/>
                <String Name="calc_drawing"/>
                <String Name="calc_intrinsic"/>
            </Variables>
        </Group>
        <Group Name="print">
            <Variables>
                <Bool Name="preprintcheck"/>
                <Int Name="borderp2"/>
                <Int Name="borderp1"/>
                <Int Name="borderp0"/>
                <Int Name="borderm1"/>
                <Int Name="borderm2"/>
                <Int Name="borderm3"/>
                <List Name="maininventory">
                    <Variables>
                        <Int Name="slotindex"/>
                        <String Name="aw"/>
                        <String Name="gs"/>
                    </Variables>
                </List>
            </Variables>
        </Group>
    </Groups>
</DataStructure>